package viewControllers;

import physics.GameObject;
import globals.GlobalObjects;
import graphics.GraphicalObject;

public class KnifeViewController extends ViewController {
	public class KnifeBody extends AnimationPart{
		public KnifeBody(GraphicalObject object) {
			super(object);
		}
	}
	
	public KnifeViewController(GameObject object) {
		super(object);
		KnifeBody body = new KnifeBody(GlobalObjects.getGraphic("knifeMesh"));
		//body.getCenter().y -= 0.;
		addPart(body);
	}
}
